Small games I make are uploaded on itch.io.
Engines I use
- Godot GDScript/C#
- Custom engines made in C/C++
My goals with game design
- Highly immersive experiences that don't need to be explained.
- Good balance between gameplay and rhythm.
Games I’d like to develop
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A 3D linear game. I have the scenario.
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A game that happens in a computer interface.
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A mixed technologies game about space exploration, inspired by 2001 night stories.
Graphics
How I make my assets
One shots for training